Shining the Holy Ark - Spells Guide

Range is the target/s of the spell (1E=one enemy, GE=one enemy group, AE=all enemies, 1A=one ally, AA=all allies). Area is where the spell can be used (in battle, in dungeon type areas, or all (which includes towns)).

Heal

SpellMPRangeAreaEffect
Heal LV121AallRestore ally‘s HP by 40
Heal LV241AallRestore ally‘s HP by 80
Heal LV361AallRestore ally‘s HP by 150
Heal LV481AallRestore ally‘s HP to full
Healing LV121AallRestore ally‘s HP by 40
Healing LV241AallRestore ally‘s HP by 80
Healing LV361AallRestore ally‘s HP by 150
Healing LV481AallRestore ally‘s HP to full
Aura LV17AAallRestore allies‘ HP by 40
Aura LV211AAallRestore allies‘ HP by 80
Aura LV315AAallRestore allies‘ HP by 150
Aura LV420AAallRestore allies‘ HP to full
Praying LV17AAallRestore allies‘ HP by 40
Praying LV211AAallRestore allies‘ HP by 80
Praying LV315AAallRestore allies‘ HP by 150
Praying LV420AAallRestore allies‘ HP to full
Restore LV181Abattleally gains automatic 50 HP restoration
Restore LV2131Abattleally gains automatic 100 HP restoration
Raise LV1101AallRemove exhaustion from ally and restore HP to half
Raise LV2201AallRemove exhaustion from ally and restore HP to full
Revival LV1101AallRemove exhaustion from ally and restore HP to half
Revival LV2201AallRemove exhaustion from ally and restore HP to full
Antidote LV131AallRemove some status ailments
Antidote LV261AallRemove all status ailments except exhausted and cursed

Attack

SpellMPRangeAreaEffect
Hell Blast LV121Ebattleweak wind damage, average 8 damage
Hell Blast LV24AEbattlemedium wind damage, average 25 damage
Hell Blast LV36AEbattlepowerful wind damage, average 45 damage
Hell Blast LV48AEbattleextreme wind damage, average 70 damage
Weasel Slash LV121Ebattleweak wind damage, average 9 damage
Weasel Slash LV24AEbattlemedium wind damage, average 27 damage
Weasel Slash LV36AEbattlepowerful wind damage, average 55 damage
Weasel Slash LV49AEbattleextreme wind damage, average 80 damage
Blaze LV121Ebattleweak fire damage, average 10 damage
Blaze LV24AEbattlemedium fire damage, average 29 damage
Blaze LV36AEbattlestrong fire damage, average 60 damage
Blaze LV410AEbattleextreme fire damage, average 85 damage
Brutal Fire LV121Ebattleweak fire damage, average 11 damage
Brutal Fire LV24AEbattlemedium fire damage, average 30 damage
Brutal Fire LV36AEbattlestrong fire damage, average 65 damage
Brutal Fire LV410AEbattleextreme fire damage, average 90 damage
Freeze LV131Ebattleweak ice damage, average 12 damage
Freeze LV25AEbattlemedium ice damage, average 35 damage
Freeze LV38AEbattlepowerful ice damage, average 70 damage
Freeze LV412AEbattleextreme ice damage, average 95 damage
Spark LV15AEbattleweak lightning damage, average 42 damage
Spark LV28AEbattlemedium lightning damage, average 72 damage
Spark LV315AEbattlestrong lightning damage, average 110 damage
Spark LV420AEbattleextreme lightning damage, average 160 damage
Lightning LV15AEbattleweak lightning damage, average 40 damage
Lightning LV28AEbattlemedium lightning damage, average 70 damage
Lightning LV315AEbattlestrong lightning damage, average 105 damage
Lightning LV420AEbattleextreme lightning damage, average 150 damage
Elemental LV14AEbattlestrong wind damage, average 33 damage
Elemental LV26AEbattlestrong ice damage, average 60 damage
Elemental LV310AEbattleextreme fire damage, average 85 damage
Elemental LV415AEbattlepowerful lightning damage, average 120 damage
Inferno LV140AEbattlepowerful magic damage, average 250 damage
Inferno LV260AEbattleextreme magic damage, average 400 damage

Status

SpellMPRangeAreaEffect
Attack LV171Abattleally‘s ATT is increased by 30%
Ferocity LV171Abattleally‘s ATT is increased by 30%
Support LV121Abattleally‘s DEF and AGI are increased by 50%
Support LV25AAbattleallies‘ DEF and AGI are increased by 25%
Swift Wind LV121Abattleally‘s DEF and AGI are increased by 50%
Swift Wind LV25AAbattleallies‘ DEF and AGI are increased by 25%
Shield LV121Abattleally‘s MD is increased by 50%
Shield LV25AAbattleallies‘ MD is increased by 25%
Barrier LV121Abattleally‘s BD is increased by 50%
Barrier LV25AAbattleallies‘ BD is increased by 25%
God‘s Wind LV121Abattleally‘s BD is increased by 50%
God‘s Wind LV25AAbattleallies‘ BD is increased by 25%
Sleep LV131Ebattleenemy falls asleep
Sleep LV26AEbattleenemies fall asleep
Madness LV17AEbattleenemies become perplexed (confused)
Ayakashi LV14AEbattleenemies are engulfed in illusions
Anti-Spell LV15AEbattleenemies‘ magic is suppressed
Soul Steal LV171Ebattleenemy‘s soul is absorbed (killed)
Soul Steal LV213AEbattleenemies‘ souls are absorbed (killed)
Spiritual LV171Ebattleenemy‘s soul is absorbed (killed)
Spiritual LV213AEbattleenemies‘ souls are absorbed (killed)
Slow LV12GEbattleenemies‘ DEF and AGI are decreased by 50%
Slow LV25AEbattleenemies‘ DEF and AGI are decreased by 25%
Spider Thread LV12GEbattleenemies‘ DEF and AGI are decreased by 50%
Spider Thread LV25AEbattleenemies‘ DEF and AGI are decreased by 25%
Negate LV15AEbattlespell effects on enemies‘ are dispelled

Other

SpellMPRangeAreaEffect
Return LV17AAdungeonReturn to entrance of dungeon, maze, cave, etc.
Suppress LV15AAdungeonenemy encounter rate is decreased
weak>medium>strong>powerful>extreme